Personal Project
The Neanderthal project is an intent of merge together multiple technics and tools into Unreal Engine realtime engine.
The project starts taking some photographs of Neanderthal skull in the National Archaeological Museum of Madrid to build a 3d model through the photogrammetry technique. 
Then the skull is restructured in zbrush based on the skull of the neanderthal and used to model the head of the character.
The character body is modeled based on reference and painted in Substance Painter.
The hair was made with a branch of Unreal Engine from Nvidia hair Works, the necklace  rigged inside UE4 and cloth simulated in Houdini.
Made also a landscape terrain using Houdini. 
The Neanderthal
Published:

The Neanderthal

Neanderthal walking real time

Published: