OVERVIEW
REMEMBER TETRIS ?
Choose a block among the 3 proposed and drag it from the deck to the board.
Choose a block among the 3 proposed and drag it from the deck to the board.
CHAINS
As soon as 10 blocks are next to each other, a chain is created.
The longer the chain, the more damage is done.
The longer the chain, the more damage is done.
BOOST ZONES
Place your blocks on the boost zones to trigger additional effects.
WHAT I DID
GAME DESIGN
> Design, writing and page layout of Game Design Document (GDD)
> Correlation chart
> Ennemis stats balancing
> Core loop, game loops, flowcharts, and controls documents
> Sound list
UX / UI DESIGN
> Design of UI wireframes
GAME ART
> UI design
LEVEL DESIGN
> Level Design Document (LDD)
> Level design integration, test & debug
SPECIFICATIONS
Platform > Android
Engine > Unity
Controllers > Touch screen
Type > F2P casual action puzzle game
Target > Tetris lovers / casual players
Nb. player > 1P (with multiplayer features)
Release date > June 2019
Team size > 7 ppl. (3 game designers / 4 gameplay programmers)
Duration > 2 months
Softwares > Unity / Adobe XD / Slides / Sheets / Trello / Perforce
Context > End of year project (2nd grade / 2019)