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Tools
Substance 3D Painter
Autodesk 3ds Max
Autodesk Maya (All Versions)
Pixologic Zbrush
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(Progresso) Mjolnir Thor
Breno Alves
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Mjolnir (Progresso)
Modelo 3D feito para uso pessoal e estudantil.
Foi recriado o martelo do Thor com blocagem no software 3DS Max e finalização e escultura no Zbrush.
-Modelar (X)
-Detalhar (X)
-Retopologia ( )
-Texturizar ( )
-Render ( )
Mjolnir do Thor (Marvel), ainda em progresso.. A blocagem foi feita no 3Ds Max enquanto as partes mais detalhadas foram esculpidas no ZBrush.
A textura só foi colocada para um visual melhor no render.
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(Progresso) Mjolnir Thor
2
37
0
Published:
May 21st 2019
Breno Alves
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Breno Alves
Rio de Janeiro, Brazil
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(Progresso) Mjolnir Thor
Progresso da produção do modelo 3d - Mjolnir do Thor (Marvel).
2
37
0
Published:
May 21st 2019
Tools
Substance 3D Painter
Autodesk 3ds Max
Autodesk Maya (All Versions)
Pixologic Zbrush
Creative Fields
Game Design
Toy Design
Mjolnir
Thor
marvel
martelo
hammer
Odin
Zbrush
3D
Copyright Info
Attribution, Non-commercial, No Derivatives
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