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A Real World Location Imported to Unreal Engine 4

The scene was modeled in World Machine after extracting real world topographical heightmap data from the film location for Harry Potter films at Loch Shiel, Scotland and then imported in to Unreal Engine 4. The grass assets and material packs are bought from UE4 asset libraries.
A Real World Location Imported to Unreal Engine 4
Published:

A Real World Location Imported to Unreal Engine 4

The scene was modeled in World Machine after extracting real world topographical heightmap data from the film location for Harry Potter films at Read More

Published: