Splitter Cell
Splitter Cell is a game developed for the 7th Santa Maria Game Jam realized in June, 2018 which theme was "Repetition".
We used the theme repetition as "Replication" and made some kind of a 'Wave Survivor' where each wave adds a new playable character but all of them are controlled by the same buttons, and their lives are shared so the player has to be aware of what is happening in all the characters and theirs skills.
GAME DETAILS
Name: Splitter Cell
Release Date: June 26, 2018
Genre: Wave Survival
Engine: Construct 2
Platforms: HTML5
CREDITS
Game Design: Bruno Gatiboni Carpes, Julick Coutinho
Programming: Bruno Gatiboni Carpes, Julick Coutinho
Art: Arthur Bertol
Sound: Vítor Vieira
SOFTWARES I'VE USED
Art: Procreate
Engine: Construct 2