Splitter Cell

Splitter Cell is a game developed for the 7th Santa Maria Game Jam realized in June, 2018 which theme was "Repetition".

We used the theme repetition as "Replication" and made some kind of a 'Wave Survivor' where each wave adds a new playable character but all of them are controlled by the same buttons, and their lives are shared so the player has to be aware of what is happening in all the characters and theirs skills.


GAME DETAILS
Name: Splitter Cell
Release Date: June 26, 2018
Genre: Wave Survival
Engine: Construct 2
Platforms: HTML5

CREDITS
Game Design: Bruno Gatiboni Carpes, Julick Coutinho
Programming: Bruno Gatiboni Carpes, Julick Coutinho
Art: Arthur Bertol
Sound: Vítor Vieira

SOFTWARES I'VE USED
Art: Procreate
Engine: Construct 2
Splitter Cell
Published:

Splitter Cell

Splitter Cell is a game developed for the 7th Santa Maria Game Jam which theme was "Repetition". We decided to use the theme as its meaning of " Read More

Published: