For the course "Procedural Animation" in my university, we had to create an alternative visualization of data, more precisely the data of different human motions. 

Abstraction 
So, I decided to take just the data of 5 bones and then create a bézier curve for every frame. The speed of the hip bone defines the color of these curves. 

The renderings are created in Autodesk Maya and the srcipt is created with PyMEL.

So these are some renderings, enjoy!
By viewing the visualization in the front perspective, there's another interesting aspect that shows up. In my opinion, the visualizations look like flowers.  
Procedural Flowers
Published:

Procedural Flowers

this project is all about human motions and procedural animation. interested? take a look!

Published: