My werewolf silhouette designs. There are several elements from a variety of them that made it in the final design in some way shape or form.
Up to this point, the design was decent but I ultimately wasn't 100% satisfied with it yet.
This final sketch is what inspired the final look, by this point, I knew where I was going with it and went ahead in Zbrush to sculpt the model.
The Zbrush model was retopologised in Topogun, and painted with Substance Painter and Photoshop. I fully rigged it in Maya using abAutorig and ngskintools, posed it and rendered it with the non-commercial Renderman 21. The video turntable was put together in After Effects.
Beast - The Werewolf
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