Margaux Mongillon's profile

Jam Game - Cube Crawler

Cube Crawler
Cube Crawler was made during the 2015 ICAN Game Jam, on the theme Research.

I was alone on this jam, and so i decided to make a tangible game with big wooden dice.
The concept was to make a dungeon crawler game where the map would reset (re generate) each time a player met a dead end. Only the room where they would be would stay as, and when they exit it, a new room is created. That was, the player would search for his objective in an ever changing labyrinth, thus the reiteration of the search, leading to the theme Research. 

The blue boxes are random events, and the pink ones are objects to help the player in its quest. Plus, each type of "room" is color coded : dark green is a connecting passage, light green is a room, and red is a dead end.
The game is unfinished and is still a very early concept, but i would enjoy working further on it to make it an enjoyable experience for players.
Jam Game - Cube Crawler
Published:

Jam Game - Cube Crawler

A tabletop dungeon crawler that re-generates itself

Published: