Sunset Boulevard Trailer Project
Groups consisting of both animators and CG artists collaborating during 3 months to create a re-art directed trailer for a feature movie. Our was Sunset Boulevard. Our initial idea was to make the trailer tell the same story from a more thriller/horror perspective with an attempt to reach a somewhat graphic novel look to it.
My roles was both concept-artist, storyboard artist, modeller, light and shading, and compositing.
My roles was both concept-artist, storyboard artist, modeller, light and shading, and compositing.
A funny story regarding this production: I accidentally sprained my wrist and since I was so into this project, I decided to keep contributing to it, by making a system where I placed my computer mouse on a smooth wooden plate on the floor and through fiddling with the mouse sensitivity, I found a setting where I could model hard surface models at about 80% of the normal speed. As such, the room depicted below, is entirely modelled by foot!
Exploring an art-deco approach for the production design: