• VIRTUAL REALITY HEADSET – MAKE IT REAL
    RISD 2016 SPRING | INDUSTRIAL DESIGN | DESIGN PRINCIPLES II | INSTRUCTOR: TRACY ZASLOW, LESLIE FONTANA 
    Project Overview:
    We were paired off into groups and asked to create a family of three products for a specific consumer. For one of the objects we would have to "make it real" and bring it to life 
    only using laser cutter and 3D printer.
    Team Members: 
    Alex McDonald ( Headphone )
    Dave Kang ( Family Products & Boards )
    Qingyi Li ( Headphone Band/ 3D Glasses )



    RESEARCH

  • Google Cardboard: Get it, fold it, and look inside to enter the world of Cardboard. It's a VR experience starting with a simple viewer anyone can build or buy. It is cheap but it is not so visually appealing nor comfortable.
    PlayStation VR headset: Good quality and well designed but very expensive.
    Because of the limitation of tools(Laser cutter & 3D printer), we don't want to make it a disadvantage to our product but thinking about what kind of product will be the one that we are going to laser cut. We imagine in the future, there will be laser cutter and 3D printer for home use. People will purchase and download designs from website and print it out at home. It should be easy and fast to make and also visually appealing. 
    Even if it is not in the future setting, the process of making it should be easy so it would be affordable. 




    Inspiration Board
  • We found pictures together and Dave Kang made the board.




  • Sketches in Rhinoceros 
  • Sketches in Rhinoceros by Qingyi Li        




  • Sketch Models
  •                                                                                   by Alex McDonald & Qingyi Li




  • "Works like" & "Looks like" Prototype
  • 3D Glasses/ Headphone band by Qingyi Li



    We printed out all the parts from one board that is 12in x 24in and used less than 20min. Plexiglass was used for the final prototype. 
  • Photographs Edited by Dave Kang 




  • Thanks for viewing!