Theresa Zöller's profile

Sketching Interactivity

Sketching Interactivity
A thinking tool for user experience designer
SketchIn is a multimodal tool which allows different and individual ways of communication. Instead of translating a kinesthetic feeling into an abstract parametric language we define interactions by actually performing them. We sketch compositions in a 3D-Space. 
The control of movement is based on intuitive gestures. This tool also helps us to stay in our work flow of ideas.
Why sketching interactivity? Why not creating interactivity?

I think that the word sketching leads to a more narrowed design solution driven by the benefits of the process of sketching. Sketching serves us as a thinking tool which enables us to start a dialogue with ourselves. Sketches encourages constructive discussions which gives everyone the permission to consider honestly and with no hesitation.
                                 Scenario with first ideas
                                 Video Prototype
Sketching Interactivity
Published:

Sketching Interactivity

Sketching Interactivity

Published: