Screenshot from the student game I worked on for a year, Twin Fates.
I worked on this project as an Environment Artist and Level Artist. I made a few 3D models (trees, trunks, mushrooms...) using 3DS Max, textured them with Sai, and then got to "dress up" the levels to create lively, mysterious, magical places such as the Forest, the Sanctuary, the Grove and the Mountains in the Unity engine.
It was a lot of work (we were only 6 persons working on this project) and I'm glad to see it turned out so well! I learned a lot, and I'm so proud of the result.
It was a lot of work (we were only 6 persons working on this project) and I'm glad to see it turned out so well! I learned a lot, and I'm so proud of the result.
This game won the Ping Awards 2015 for "Best student game"
You can see the game's trailer here.
You can see the game's trailer here.