Final Fall Project from Brown-RISD Game Developers - our biggest and most sucessful game to date! Coming right out of our introductory fall project with all the new members having just being introduced to the game-making process, BRGD set its sights on making a fast-past side scroller, a type of game we had never attempted before. The whole group decided early on that a hookshot mechanic was exciting and thus the art team set to work to form an aesthetic around it.
We went through several ideas - a host of mailmen delivering mail at record times, ninjas, cars with magnets attached, but the most inspiring idea came from Sam's drawings of kids yoyo-ing their way through an urban environment.
ENVIRONMENT ASSETS
CHARACTER SPRITES
To keep the character animation consistent among the four main characters, scale templates were made of each action.