Chung Kan's profile

Diablo III: Reaper of Souls Cinematic

Got the fortunate opportunity to serve as character modeling lead for this cinematic. Helped model Malthael alongside with the many talented artists and directors from the Blizzard Cinematics Dept. Every shot is definitely a team effort.
Got the fortunate opportunity to serve as character modeling lead for this cinematic. Helped texture Tyreal alongside with the many talented artists and directors from the Blizzard Cinematics Dept. Every shot is definitely a team effort.
Got the fortunate opportunity to serve as character modeling lead for this cinematic. Helped with some modeling, sculpting and texturing for the Horadrim's shoulder plate armor alongside with the many talented artists and directors from the Blizzard Cinematics Dept. Every shot is definitely a team effort.
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Diablo III: Reaper of Souls Cinematic
Published:

Diablo III: Reaper of Souls Cinematic

Got the fortunate opportunity to serve as character modeling lead for this cinematic. Helped with some modeling, sculpting and texturing alongsid Read More

Published:

Creative Fields