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Print: Design of Interactive activities for students

This project was commissioned by the Young Enterpreneur's corporation in Athens. All these different cards and printed material were distributed in schools and engaged the students to participate in various activities in order to learn more about entrepreneurship. The concept was influenced by Henri's Matisse "cut outs" and aimed to give a uniform look and feel, a branded identity to the program as well as maintain "a fresh, innocent, yet modern image" so as to attract the young audience to participate.

Students (young enterpreneurs) are engaged in various activities: Club room blue print, this is used in teams of 4 students
Students (young enterpreneurs) are engaged in various activities: The Journals. Students answer questions and write their reflections
Students (young enterpreneurs) are engaged in various activities: The Journals. Students answer questions and write their reflections
Students (young enterpreneurs) are engaged in various activities: The Journals. Students answer questions and write their reflections
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities: E-quiz game cards, students have to guess who is the famous enterpreneur by reading the info of one side of each card
Students (young enterpreneurs) are engaged in various activities:  Challenge cards
Students (young enterpreneurs) are engaged in various activities:  Challenge cards
Students (young enterpreneurs) are engaged in various activities:  Challenge cards
Students (young enterpreneurs) are engaged in various activities:  Auction Product Cards
Students (young enterpreneurs) are engaged in various activities:  Auction Product Cards
Students (young enterpreneurs) are engaged in various activities:  Auction Product Cards
Students (young enterpreneurs) are engaged in various activities:  Auction Product Cards
Print: Design of Interactive activities for students
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Print: Design of Interactive activities for students

This project was commissioned by the Young Enterpreneur's corporation in Athens. All these different cards and printed material were distributed Read More

Published: