Release: November 2014
Development Time: 2-3 Weeks
Genre: 3D Platformer
Development Time: 2-3 Weeks
Genre: 3D Platformer
Software Used: Unity, Maya
Solo Project
For this project, we were given this character and its controls (Physics Platformer Kit on the Unity Asset Store) and told to make a small game from it. Inspired by Super Mario games, I went for a small, but open multi-path environment where the goal is to collect all the objects in the level.
Solo Project
For this project, we were given this character and its controls (Physics Platformer Kit on the Unity Asset Store) and told to make a small game from it. Inspired by Super Mario games, I went for a small, but open multi-path environment where the goal is to collect all the objects in the level.
The player can see their objectives from many different points in the level, giving the player a constant but subtle reminder to keep the player going. I aimed for reimagining that sense of vertical exploration in a fun space, much like old platformers like Spyro, Super Mario 64, and more.
You may download the game here.
You may download the game here.