The Mystery Box Game Engine is created using the language C++. It allows game developers to create simple 2D and 3D PC games using OpenGL. This game engine was created for game developers who would want to create a game without focusing most of their time on complicated programming.
The game engine have the following subsystems:
• Camera
• Collision
• Collision
• Game Entities
• Game Object
• Game Primitives
• Graphics
• Game Primitives
• Graphics
• Math
• Mesh Data
• Particle
• Raypicking
• Sounds
• Text
• Time
It allows developers to render their own game world using the game primitives, game entities and graphics subsystems and apply collision detection. The game engine uses first-person camera as its default camera.
Role in the team: Lead Programmer
Download link for Mystery Box Game Engine:
https://dl.dropboxusercontent.com/u/36233226/MB_GameEngine.7z
Download link for Mystery Box Game Engine Documentation:
https://dl.dropboxusercontent.com/u/36233226/MB_GameEngineDocument.docx