Architecture // Shadow Construction: Perception and Expectation
Professor // Chris Bardt
Year // Spring 2013
The project is based on a series of studies, dividing into both two-dimensional and three-dimensional elements of shadow and object. The study works in the area of ambiguity or in the arena of architecture, where both language and visual syntax play a large role. Our perception of space and depth can be developed in both three-dimensional and two-dimensional worlds, working back and forth, based off of each other. How can shadows distort our perceptions of space? What do we expect from the information that shadows give us? How is space defined and designed by shadows?
The constructions are constantly evolving and developing as the shadow interpreted more and as the model making material develops. Each stage is a consequence and a result of analysis from the previous shadow or construction.
Phase 2 lead to creating a conceptual model of the brain and how the brain interprets two-dimensionality, three-dimensionality, perception and expectations. I began to view the brain as something maintaining structure yet having a sense of plasticity. The resulting images imitated the shifting capabilities from two-dimensional to three-dimensional. Is there an order and plasticity within this process of understanding?
Site // Jewelry District // Providence, RI
Program // Brain Institute: Research and Practicing Hospital
A brain institute is defined by research being the foundation and seed for clincal practice to the outside world. It is defined by a series of conversations that are established above the surface as knowledge and understanding that that it rises and comes from the earth. Through lifting and elevation, there evolves a new datum for organization. It becomes a new ground. The city landscape and research become two different worlds that insist on being in sync. It is a speculative project on research that questions how a brain insistute looks inner and attempts fo develop grounds of discovery and innovation. Light volumes sync the worlds together, allowing users to occupy the space and retain conversation. The project is about finding an architectural idea through this specific conceptual frame of thinking, clurring free space and architecture.