Nacho Isella's profile

3D Model: ChipBoy

College work I did for "3D modeling". In this assignment, we have to find and model an 3D character using Blender. I used the reference "ChipBoy" by James Horn. 
For the final render, I used Cycles. The following renders were made using Eevee.
For the speaker of model, I extruded inside. I also separated a single selection, subdivided it and applied a "Subsubdivision surface" modifier to make the holes. Since it was a separate object, it didn't create any N-Gons.
Extra: So much bloom, so much wow.
3D Model: ChipBoy
Published:

3D Model: ChipBoy

Published: