Aliya’s Ascent
Aliya's Ascent is an ARG character-driven, interactive adventure story filled with amazing cinematic elements about a girl who mysteriously found herself in the middle of a boat towards an unknown land. Join us and embark on a journey in the world of the first Legions, meet familiar faces as you unravel the tales that made the fabric of Treasure and Bridgeworld. Every choice you make matters.
Aliya’s Ascent is based off of the Treasure’s 7-part Bridgeworld community-novel Aliya’s Ascent, which is also available in Audiobook format here.
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Aliya's Ascent Full Version
Aliya's Ascent on Steam
Tools we used
Our creative process for developing the game was a dynamic fusion of cutting-edge AI tools and technology. The tools listed below were the most essential ones.
Our creative process for developing the game was a dynamic fusion of cutting-edge AI tools and technology. The tools listed below were the most essential ones.
Midjourney was used for AI image generation, enabling us to create high-quality visual assets for our game. To take the graphics to the next dimension, we used LeiaPix, which transformed our 2D images into 3D animations. D-ID was integral in our creative process, particularly for giving our characters the ability to talk. To infuse each character with a unique personality, we turned to Elevenlabs for voice generation.
Background design
Creating the background design to make our game immersive was an essential and awe-inspiring part of this journey. Our team of talented artists poured their creativity and passion into crafting every scene, turning them into vibrant and captivating worlds that players can explore.
Creating the background design to make our game immersive was an essential and awe-inspiring part of this journey. Our team of talented artists poured their creativity and passion into crafting every scene, turning them into vibrant and captivating worlds that players can explore.
Character Design
Character design has been the beating heart of our game, shaping the very essence of the player experience. These characters have become the emotional anchors of our game, driving the narrative and forging deep connections with our players.
Character design has been the beating heart of our game, shaping the very essence of the player experience. These characters have become the emotional anchors of our game, driving the narrative and forging deep connections with our players.
Aliya
She finds herself on a boat with no memories to guide her. She cherishes her grandma and has a deep affection for cute animals. However, she strongly dislikes rude people.
She finds herself on a boat with no memories to guide her. She cherishes her grandma and has a deep affection for cute animals. However, she strongly dislikes rude people.
Nat
He's often found at the cozy Riverman Hut where he takes immense pleasure in savoring his all-time favorite culinary delight, The Riverman special. He adamantly claims not to be the owner of Nat's Fantastical Treasures Gallery. A puzzling mystery that keeps the locals wondering.
He's often found at the cozy Riverman Hut where he takes immense pleasure in savoring his all-time favorite culinary delight, The Riverman special. He adamantly claims not to be the owner of Nat's Fantastical Treasures Gallery. A puzzling mystery that keeps the locals wondering.
Meem
The slyest feline you'll ever encounter in Bridgeworld. It's wise to think twice before making any deals with him. He's often found on Nat's boat, where he conducts his shrewd affairs. He also holds a special place in his heart for horses in the stables.
The slyest feline you'll ever encounter in Bridgeworld. It's wise to think twice before making any deals with him. He's often found on Nat's boat, where he conducts his shrewd affairs. He also holds a special place in his heart for horses in the stables.
Fred
His adventures in forbidden forests are not only about collecting toadstools but also the excitement of discovering uncommon or rare magic bananas, that are rumored to have a euphoric effect when consumed. The supply of these special banana types remains a mystery.
His adventures in forbidden forests are not only about collecting toadstools but also the excitement of discovering uncommon or rare magic bananas, that are rumored to have a euphoric effect when consumed. The supply of these special banana types remains a mystery.
Ted
Ted's story commences as he joins the intrepid Smols on their shuttle journey away from Smol Earth. He is known as the owner of a remote control device that allows him to navigate through parallel dimensions by jumping into portals.
Ted's story commences as he joins the intrepid Smols on their shuttle journey away from Smol Earth. He is known as the owner of a remote control device that allows him to navigate through parallel dimensions by jumping into portals.
Larger world of Treasure
Aliya’s Ascent is just the beginning and a small part of the larger world of Bridgeworld.
Learn more about the game here: https://bridgeworld.treasure.lol
Aliya’s Ascent is just the beginning and a small part of the larger world of Bridgeworld.
Learn more about the game here: https://bridgeworld.treasure.lol
Treasure is a vast decentralized gaming ecosystem of games bringing games and players together through MAGIC. Games in the ecosystem include Bridgeworld (Strategy), Smolville (Simulation), The Beacon (Roguelite), Battlefly (Strategy Battler), Knights of the Ether (Deckbuilding), Bitmates (Survival), Kuroro Beasts (Battler), Mighty Action Heroes (Battle Royale) and more!
Open-Source Development
Aliya’s Ascent is fully open-source. The source code can be found at https://github.com/digital-strategies/aliyas-ascent-public
Follow our game development blog for the latest updates and sneak peaks of our development content at https://insights.digistrats.com
Aliya’s Ascent is fully open-source. The source code can be found at https://github.com/digital-strategies/aliyas-ascent-public
Follow our game development blog for the latest updates and sneak peaks of our development content at https://insights.digistrats.com
Credits
We would like to thank each and every one of you for your invaluable contributions in bringing this game to life.
We would like to thank each and every one of you for your invaluable contributions in bringing this game to life.
To see the full credits, visit our GitHub