Demonstration of  Tomb Escape's graphics and visual effects
Dart launcher trap in ceiling (if hit the player dies/fails)
Death/fail screen 

adds background blur and gives options to retry or quit
Demonstration of  diversity in rooms/chambers
Randomly spawning key has been found
Key has been picked up
Key receptacle (without key)
Entrance is thus blocked
Key placed in key receptical
Stairway thus slowly reveals itself
Tunnel to the finish
Game won/ finished screen

Blurs background and gives 2 options: play again or quit

Tomb Escape
Published:

Tomb Escape

Published:

Creative Fields