Project name: The Sceptre

Responsibilities:
Designed all the environments in unity.
Created an endless game where player has to select ruby's and avoid obstacles.
Created Leaderboard functionality.
Character Selection functionality.
Day/Night Functionality.
On night environment and light changes accordingly.
Added chaser functionality.
Created the animations in unity.
Created 2D animations for UI Elements for the splash Screen of the game.
Integrated UI for both web GL and mobile devices.
Made UI responsive according to the platform.
Deployed the game on both IOS and Android on their respective stores (App Store, Play store).

The Sceptre
Published:

The Sceptre

Published: