Jerico Ibasco's profile

the jade dragon check 13

Check 13 
This week i worked and completed shots 10, 12 and 14. 

shot 10 - is a simple breathing animation, but the breathing alone did not make the MC feel alive, so I added the eyes to look around, before looking toward the hole in the wall (where the camera is)

shot 12 - is the bigger challenge of th 3 shots i made today. I had to half hand animate my puppet. the arm itself is also half animated. the bisept is the hand drawn asset, while the forearm and the rope is on pegged animation. 

shot 14 - presented a challenge with the camera tilt. The shot starts at the view of the two knocked out guards on the floor before tilting up to see the MC. I used the free form deformer on the floor to change the lines of the wooden floor to imply a perspective change. it turned out perfectly.   
the jade dragon check 13
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the jade dragon check 13

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