Alexey Gromov's profile

_scythe from AMMO/TOOL

Nowadays, more and more people interacting with the digital field get a stable feeling of ambiguity and unsteadiness of the surrounding reality. According to F.G. Jünger, with the help of technical devices, a person expands his capabilities in the material world and increases his power. Developing technology, a person becomes dependent on it: first he has to service it, then serve it, and in the end he is integrated into the technical system as an element necessary for its functioning. In the same way, a person and everything that can be attributed to the material world gradually began to serve the virtual world. So the virtual began to dictate reality what it should be, thereby aggravating the general frustration and depersonalization.


The project’s mission is to bring the material under control of the virtual with the help of traditional artistic practices. Objects carry several meanings at once, they seem to be born in virtual space by a neural network that was given too little input and instead of accurately reproducing the object according to its description, it produces something completely different, unpredictable in meaning and form.
Objects belong to several realities at once, sometimes have mutually exclusive qualities (aggressiveness/fragility) and offer the viewer a material metaphor for the concept of “post-truth”.
_scythe from AMMO/TOOL
Published:

_scythe from AMMO/TOOL

Published:

Creative Fields