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Sea of Doors-Bioshock VRChat World

Sea Of Doors - Bioshock VR Chat World
Inspired by this scene in Bioshock Infinite
The second Unity project i did was this bioshock inspired VrChat world. Still using pro builder and prefabs, this was me learning how to make something more largescale. This world was a challenge in baked lighting as the lightmaps had to have a lot of data while not taking up much space. This world was my first attempt at advanced lighting.
Footage showing the various particle effects and water
You start on this pier and enter the light house infront of you.
a little boat Shack can be found on your left as your walking down the dock.
Clicking on the light house door transfers you here. To the sea of doors.
Walking down this bridge is truly a sight to behold
you can enter either of the two lighthouses that this bridge takes you to. They both take you to the same place.
The inside of the lighthouse
heavy inspiration from the beginning of bioshock infinite here
The interior model itself was made in pro builder. You can see this ceiling I made which, at the time I was very proud of.
Heading up the stairs you find yourself in a cozy room. Some of the first objects I modelled can be found here. the shelves on the wall, the pipe coming out of the stove, and the windows on the walls were all made in pro builder. 
Going further up the stairs you get to the top of the lighthouse where you can listen to some popular tracks from the bioshock games.
Footage of the music player
Some top down and side images of the project showing the path of the player
Unlit image of the inside lighthouse
Sea of Doors-Bioshock VRChat World
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Sea of Doors-Bioshock VRChat World

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