Packaging design for the BioShock Infinite Devil's Kiss vigor bottle replica.
Below: several detail photos.
I also posted a lot of my design steps for this box live on Twitter. Here are some of those select images:
Above: Using Adobe Illustrator to create label shapes. The shapes are brought into Photoshop as smart objects (easy to resize) and texture layers added on top of them.
Above: adding texture and typography to the label, also adding the black filigree ribbon tentatively. Plus a sneak peek into the layers and how I organize them.
Above: looking at the full box template, adding the labels to both sides and starting to think out the sides (dropped the legal in to see where I might want it).
Above: dropping in a lot of burnt blackened texture, to create the smouldering effect from bottom to top. Also dropped in this engraving illustration (original art by Robb Waters, I then added some hatching effects to it). Also started playing with these singed edges for the labels.
Above: showing the layers and what corresponds to them. Also showing how I dropped in the FINK logo on the bottom of the box in a distressed texture.
Above: I went outside and burned a lot of apper and cardboard for textures!
Above: showing more of the layers and what they correspond to.
The finished box!
What's changed since the flat files? I dropped some of the pinstripe textures back, so as not to be too busy. I also tones down some of that blackened textures because they were really loud too.