Below are a collection of AR demos I created over a series of weekly design sprints. Each demo was constructed in 3-5 days with a prompt to explore a particular look or workflow with AR. Video was recoreded and AR was compiled ontop of video feed in realtime.
Demos focused on exploring interactive workflows that could potentially be used for client applications. This ranged from body tracking, gesture control, and app driven animations.
Software used to create these demos were Unreal Engine, Notch, Cinema 4D, Rhino, and Touchdesigner.
AR Demos
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AR Demos

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