DIGITAL FASHION - THE GARMENT OF THE METAVERSE
A few weeks ago I started to create digital fashion, working fulltime on digital garments by day and watching tutorials / documentations about digital fashion by night lead my way in the virtual fashion community. I am really amazed with the intuitive workflow, the creative spirit and the supportive feedback from early on.
A few weeks ago I started to create digital fashion, working fulltime on digital garments by day and watching tutorials / documentations about digital fashion by night lead my way in the virtual fashion community. I am really amazed with the intuitive workflow, the creative spirit and the supportive feedback from early on.
I found some workflows to working with my generated models in Cinema 4D and Redshift to bring more life into the images and animations. My background is sculpture and product design so I wanted to have clean and detailed textures as well as a loopable walkcycle and inspiring new ways of show digital fashion as it is in the standard.
This is just the beginning. 🚀
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"Salzborn’s digital fashion paradoxically combines the tactility of fine fabric detailing with the de-materialisation of cloth, so that each piece occupies the impossible space between the hyperrealistic and physically implausible." - Dissrup
My digital fashion is featured on DISSRUP - FORM AND FABRIC IN DIGITAL SPACE
EXPLORATION.03 - BAG COLLAB W/ OBBY1000 (OBBY&JAPPARI) & STUDIO TOUSSAINT
EXPLORATION.08 - SALTY HALLOWEEN SPECIAL
EXPLORATION.09 - THE VERY FIRST PIECE
EXPLORATION.10 - CYCLE COLLAB W/ AMÉLIE GRAEF
EXPLORATION.11 - BKTR.IO BAG