Oskar Krupiński's profile

Nightwolf: Survive the Megadome

In 2017, I co-created an indie game dev studio Cyberpho. Our first project Nightwolf: Survive the Megadome was launched in June 2019 on Steam (https://goo.gl/76PRNc). It was inspired by cult titles such as Interstate ’76, Vigilante 8 series, Twisted Metal, 80s VHS action flicks, mixed with synth music, and rogue-lite mechanics. The game was created on Unity Engine.

During the development, I was not only working on the UI/UX for the game, but I was also implementing VFX, scripting, creating logos, graphics, and marketing materials for the game and our company.

It was the first video game that I worked on. In a small indie studio, you need to wear a lot of hats. Thanks to this experience I learned a lot about the process of game development.

Nightwolf: Survive the Megadome
Published:

Nightwolf: Survive the Megadome

Published: